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Author Topic: TrainPlayer export (or import) problem  (Read 1310 times)
kcdude
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« on: July 05, 2009, 02:20:33 AM »

I was interested in purchasing TrainPlayer to get a feel for how my AnyRail layout would operate.  I downloaded the TrainPlayer demo to try it out.  I noticed several errors on turnouts, specifically Atlas Code 83 or 100 #6 right hand turnouts.  The #4 custom line turnouts work ok and it seems that the left hand #6 turnouts work ok.  Its the #6 right turnouts that are having problems.  Here are two images and my AnyRail files in a zip file.  Is this an AnyRail problem?  I'm using AnyRail 3.28.1 and the TrainPlayer demo 3.23.




AnyRail file Zip file -> http://www.ahlersnet.com/rtastuff/anyrail/10d6a.zip

After you get these files, I'll delete them from my webserver.
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David
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« Reply #1 on: July 05, 2009, 08:27:33 AM »

Hi there! I'm very sorry that the conversion does not work out well in your case.

This is most likely a problem with the TrainPlayer import. There are a few issues with it.
They are aware of it, and they've scheduled to fix this.

I will contact them and make sure they get your files for testing purposes.

David.
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David Hoogvorst
Founder and Owner of DRail Modelspoor Software
Creator of AnyRail
tony22
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« Reply #2 on: July 06, 2009, 12:58:14 AM »

Hi David. Any update for my Trainplayer problem of April?

http://www.anyrail.com/forum_en/problems/is_the_problem_here_or_in_trainplayer-t311.0.html
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David
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« Reply #3 on: July 06, 2009, 07:43:19 AM »

Yes, it's the same problem. They've someone who's working on the issue right now. I don't know their schedule though.

David.
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David Hoogvorst
Founder and Owner of DRail Modelspoor Software
Creator of AnyRail
tony22
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« Reply #4 on: July 10, 2009, 12:51:03 AM »

Thanks for the update.
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jimdill
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« Reply #5 on: July 10, 2009, 08:14:10 PM »

We are working on this issue.  There are several problems in the TP import, the one you indicate being a problem with a certain configuration of switch.

You can see what's happening if you turn off the background display -- on the bad switches there is a little section missing between the branch and the base, so no switch is formed.  You can fix these by hand by dragging the unattached endpoint of the branch until it touches the base.  But we hope to have a better fix soon.

  -- Jim, TrainPlayer

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