Pages: [1]
Print
Author Topic: Keyboard control & More complex drag without disconnect  (Read 479 times)
RichardL
Newbie
*
Posts: 2


Email
« on: March 06, 2009, 11:53:12 AM »

First off can I say generally the intuitive nature of the interface is very much appreciated!   -  I can actually concentrate on making the laout look nice/correct rather than the interface getting in the way

I also recognise there are many keyboard tricks etc for some functions

However

1. Can you consider using keyboard access for many more functions - i.e. especially flip/rotate  (even mouse direct control for rotate via a modifier) - i.e. consider having keyboard shortcuts for all the popup menu items (to avoid having to use the mouse),  + a shift/or alt  modifier when dragging to rotate instead


2. Much more complex  - and possibly impossible -  imagine functionality where after a layout or layout section has been drawn the components could be moved independently - causing a stretch (where possible) in flex track... i.e. to permit a use case like:
    Setup the basic turnout configuration   -  then 'bend/stretch' the resuling layout by pulling turnouts or flex controls/ends etc to allow it to fit in available room space.

For example - on my attached partial layout -  the fiddle yards at the bottom - I would love to be able to drag those 3 way points around and have the flex track move with them - rather than having to disconnect/move/reconnect

* Test.any (29.66 KB - downloaded 9 times.)
« Last Edit: March 06, 2009, 11:56:32 AM by RichardL » Logged
David
Administrator
Hero Member
*****
Posts: 965


Email
« Reply #1 on: March 06, 2009, 05:51:01 PM »

Hi Richard,

Thanks for your suggestions.
As we're currently working on version 4, we might be able to put some of your proposed functions in there.

Especially the one with the flex track looks interesting and very useful, but quite complicated as well!

David.
Logged

David Hoogvorst
Founder and Owner of DRail Modelspoor Software
Creator of AnyRail
Pages: [1]
Print
Jump to: